Mekanism

Mekanism

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(1.7.10) Client multipart @(Coords) not found

NothingTheta opened this issue ยท 4 comments

commented

Issue description:

When removing multiblock machines via Worldedit or another mass removal method it will cause any players to load it to get disconnected with this issue.
unknown

Steps to reproduce:

  1. Build a Mekanism multiblock. (I find the Thermal Evaporation Plant to work well)
  2. Use something that mass removes. (Draconic Tools or Worldedit)
  3. Unload and reload said chunks.

Version:

Forge: 1.7.10-Forge10.13.4.1614-1.7.10
Mekanism: 1.7.10 9.1.1.1031
Other relevant version: N/A

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

Doesn't Crash

My first ish GitHub post so I hope I did well.

commented

Using something like world edit is not really supported, there's not much we can do since it would go outside our safety measures anyway

commented

Do you know of any ways to fix it? I believe putting the blocks exactly back fixes it but that's slightly out of the question in most cases.

commented

I tried to find the said machine in the world file but was unsuccessful, If there is a good way to remove the "multipart" please let me know Cheers

commented

Unfortunately I don't know how multipart worked in 1.7