Mekanism

Mekanism

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Logistical transporter acts like full block

Tommeh1 opened this issue ยท 2 comments

commented

Even though the hitbox ain't a full block redstone etc can be placed on logistical transporters.
**Forge: 1.12.2 - 14.23.5.2836
**Mekanism: Mekanism-1.12.2-9.7.8.379
2019-06-21_02 20 03

commented

Looked at this a bit and the issue is that we do not override Block#getBlockFaceShape(IBlockAccess, IBlockState, BlockPos, EnumFacing). I am not quite sure how BlockFaceShape works (making this return UNDEFINED) for BlockTransmitter does fix the issue though I am not sure if it should be returning a different value from that enum. @thiakil do you have any idea about how BlockFaceShape works? We also should probably implement this in more of our blocks when we are doing so (given glowpanels are currently also bugged similarly, and potentially other things (such as placing torches on the side of gas tanks).

commented

UNDEFINED looks fine, Cauldron returns that for the bottom side