Mekanism

Mekanism

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[1.15.1] Bounding box of Digital Miner cuts FPS in ~half

Discomanco opened this issue ยท 2 comments

commented

Issue description:

When the bounding/target box is up on the Digital Miner, FPS seems to be cut in half. Yes in half, and not just down by a lot. Experiment done in clean client
FPS, VSync off, targeting other block: 112-118
2020-01-10_19 09 03

FPS, VSync off, targeting the DM: 49-59
2020-01-10_19 12 43

FPS, VSync on, targeting other block: stable 60 ( pleb monitor ;) )
2020-01-10_19 07 07

FPS, VSync on, targeting the DM: 29-39
2020-01-10_19 15 33

Steps to reproduce:

  1. Put down Digital Miner
  2. Look at it, take note of FPS
  3. Look away from it, take note of FPS

Version (make sure you are on the latest version before reporting):

Forge: 30.0.36
Mekanism: 9.9.1.392
Other relevant version: JEI 6.0.0.1

commented

I got the same :/
I'm around 80-90 FPS usually but when i'm looking the digital miner i'm more around 60FPS

commented

@pupnewfster probably because we're rendering ~70 voxels lol