Mekanism

Mekanism

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Charge Inventory feature doesn't charge anything by Immersive Engineering. (1.16.1)

idonhavename opened this issue ยท 1 comments

commented

Issue description: Charge Inventory feature doesn't charge anything by IE (Ex: railgun) unless something needs to charge by Mekanism (Like Atomic Disassembler) and then railgun will charge. But as soon as I remove the Atomic away and shot the railgun, it's not getting any charge.

Steps to reproduce:

  1. Download both Mek and IE.
  2. Upgrade MekaSuit Body Armor.
  3. Turn on "Charge Inventory" and railgun doesn't charge.

Version (make sure you are on the latest version before reporting):
Forge: 32.0.108
Mekanism: 10.0.8.431
Other relevant version: Immersive Engineering 1.16.1-3.2.0-115

2020-08-18_21 08 34

2020-08-18_21 09 32

Sorry for my bad English.

commented

I will fix this for 10.0.10, but it turns out the issue is just that it doesn't properly distribute charge while in creative and has nothing to do with IE.