Render crash when interacting with Basic Fluid Tank
sadovsf opened this issue ยท 2 comments
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Issue description:
Renderer crashes when user right mouse button interacts with Basic Fluid Tank. First time it crashed when tank was empty and i did click it. Second time it was full and i tried to add more lava into it.
Version (make sure you are on the latest version before reporting):
Forge: forge-1.16.5-geckolib-3.0.4a
Mekanism: Mekanism-1.16.4-10.0.18.445
Other relevant version:
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
Best guess so far from #6913 and #6926 is that optifine is breaking something to do with resource packs or the TextureStitchEvent.Pre
event as I cannot reproduce it. I did add some fallback code to at least not crash in my local branch earlier today, which I plan on committing later, but not sure when 10.0.20 will be released yet with the included "patch" as there are still a bunch of other things I want to address/fix and bumping the version just because optifine is being stupid and is breaking stuff isn't really high on my priority list.