Mekanism

Mekanism

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Recipes for several machines are using the water tag when they shouldn't

jamesjimmy88 opened this issue ยท 3 comments

commented

Issue description:

The recipes that require water are using the tag "minecraft:water", which is also used by the game to make tagged fluids behave like water, which also means that the tag will be used by several other mods for their fluids, like for example Create's Liquid Honey and Chocolate.
The devices involved are several (Chemical Washer, Electrolytic Separator, PRC, Rotary Condensentrator, Thermal Evaporation Tower and Fission Reactor), but I guess it's just a matter of replacing all the occurrences of "tag":"minecraft:water" with "fluid":"minecraft:water" in the data/recipes/ section of Mekanism/Generators' code.

Steps to reproduce:

  1. Make some chocolate with Create
  2. Pump it into an Electrolytic Separator
  3. Get Hydrogen and Oxygen

Version (make sure you are on the latest version before reporting):

Forge: 36.1.13
Mekanism: 10.0.21.448

commented

this is on create's end, not ours
P.S.
try cooling a reactor using chocolate instead of water for a bit of extra challenge

commented

Report this to Create. It is a bug on their end that they are declaring honey/chocolate to be water when they aren't as the water tag is used to declare a lot of different mechanics that specifically water has so if they are tagging it as water that means it is equivalent to water. There are some people in the process of actually doing the correct thing that create should either help with/tried to do if they actually care about fluid interactions and not just using a massive "hack" to get their fluids to have interactions, which is to make a PR to forge decoupling the corresponding vanilla logic from the water tag.

commented

Will do, thanks