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mekaToolEnergyUsage = CachedFloatingLongValue.define(this, builder, "Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)", |
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"energyUsageTeleport", FloatingLong.createConst(10)); |
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mekaToolEnergyUsageSilk = CachedFloatingLongValue.define(this, builder, "Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)", |
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"energyUsageTeleport", FloatingLong.createConst(100)); |
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mekaToolEnergyUsageWeapon = CachedFloatingLongValue.define(this, builder, "Cost in Joules of using the Meka-Tool to deal 4 units of damage.", |
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"energyUsageWeapon", FloatingLong.createConst(2_000)); |
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mekaToolEnergyUsageTeleport = CachedFloatingLongValue.define(this, builder, "Cost in Joules of using the Meka-Tool to teleport 10 blocks.", |
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"energyUsageTeleport", FloatingLong.createConst(1_000)); |