Null pointer crash when breaking and placing a fusion reactor block too quickly (1.16 and 1.18)
toddlersizedsharkcage opened this issue ยท 3 comments
Issue description
Reported by beholderface, and I verified. Null pointer crash when breaking and placing a fusion reactor block too quickly. I am going to attach a video of the issue along with the reported crash and crash logs. Single player. The block placed can be a port, reactor glass, or fusion reactor frame. EDIT: removed comments stating this only happens with a block adjacent to a matrix.
Steps to reproduce
Quickly break and replace blocks on a fusion reactor. The reactor is formed before doing this.
Minecraft version
1.16.5 (Latest)
Forge version
36.2.19, 39.0.20
Mekanism version
10.1.1 (Latest)
Other relevant versions
Latest 1.18 build from GitHub
Happens with some basic mods installed, but nothing that should be game breaking (TOP, CTM, JEI, etc.)
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
Not able to reproduce this, BUT I can see from the stack trace why it is potentially crashing so I will add a null check to it.