Creative Inventory ItemRenderer LocalCache out of bounds
dantaeusb opened this issue ยท 3 comments
Issue description
Quite sure it's some simple crash -- got it when tried to look for a torch in creative mode, see stack trace.
Steps to reproduce
- Play with Mekanism-1.19.2-10.3.8.477.jar and MekanismGenerators-1.19.2-10.3.8.477.jar
- Go to creative inventory
- Search for torch "tor"
- Get hang on letter r and crash
Minecraft version
1.19.2 (Latest)
Forge version
43.2.0
Mekanism version
10.3.8 (Latest)
Other relevant versions
No response
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
https://gist.github.com/dantaeusb/3e7c3d80b734f77bb66e3e88329a7a30
Interesting though - I am unable to reproduce that reliably. Changing texture packs was my assumption as I had a fresh world with all new mods, resources and etc - but does not happen either under that circumstances. I'll continue trying to reproduce that, if I find the steps to reproduce reliably I will update the issue
Okay ahem... I assume there's something fundamentally broken in my pack, likely in optifine.
Can you reproduce this at all without optifine? Given yes I agree odds are optifine is doing something funky and breaking some rendering
Yes, exploring the world of 1.16+ modding a bit more, I found things like Rubidium and Oculus which I tried to use instead of Optifine. Nothing like this happened without Optifine - I've tried to re-create a few worlds with reloading resource packs and shaders, and where the game with Optifine got weird, everything perfectly normal with Rubidium + Oculus. I would consider this an Optifine issue, then. Sorry for bothering you.
Thank you for your ongoing support on this mod!