Solar Neutron Activator not turning on during daylight in a specific chunk.
wlsanderson opened this issue ยท 1 comments
Issue description
I have a SNA in a chunk, along with other machines for waste processing, a fission reactor, turbine, and SPS. The SNA is accepting waste from the reactor, but even during daylight, no rain, with direct sunlight above it, it will not turn on. I can confirm this using computercraft's computer by simply using the canSeeSun() function. If I put down an SNA in any spot in the chunk, the function returns false. If I put it anywhere else (during daytime with direct sunlight) outside the chunk, the function returns true, and the SNA functions properly. Modpack is ATM8, mutliplayer.
Steps to reproduce
- Have fission reactor, turbine, and SPS active in 1 chunk
- pipe waste into SNA, located in same chunk, ensure SNA has direct view of sunlight during daytime
- place computercraft computer in front of SNA
- enter computer and type lua, hit enter
- type
x=peripheral.wrap("back")
, hit enter - type
x.canSeeSun()
, hit enter
Minecraft version
1.19.2 (Latest)
Forge version
43.2.6
Mekanism version
10.3.8 (Latest)
Other relevant versions
No response
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
No response
Sounds like #7754 which the user indicated doesn't actually have to do with Mekanism