Worldgen config keeps resetting itself on reload
GoatGamerHUN opened this issue ยท 3 comments
Issue description
Uranium's worldgen config keeps setting itself to "true" on reload.
Steps to reproduce
- In the config file (world.toml), at the uranium generation settings, set the "shouldGenerate" to "false".
- Reload the game.
- The config reloaded itself and it's now true again.
Minecraft version
1.20.1 or earlier (No longer being developed)
NeoForge version
Forge 47.2.23
Mekanism version
Older
Other relevant versions
Mekanism version: 1.20.1-10.4.6.20
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
No response
Are you editing the config while the game is open? And if so what text editor are you using? As I do know the file watcher for the config system forge uses has some issues when using things like notepad++ to edit a config while the game is open due to how N++ performs file saves.
Are you editing the config while the game is open? And if so what text editor are you using? As I do know the file watcher for the config system forge uses has some issues when using things like notepad++ to edit a config while the game is open due to how N++ performs file saves.
Thanks, I already solved it, by using the stock Windows notepad and editing the configs while the game is closed.