Mekanism

Mekanism

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Server crash - getChunkForPos

MasterVitro opened this issue ยท 1 comments

commented

Issue description

When a player loads a specific chunk, chunk dosn't load client by walking - chunks stop loading and entities stop moving.
Or logging in - times out on loading screen.
Server crashed due to single server tick taking too long.

Had the issue several times where I needed to use a editing tool to delete/reload chunks.
Only thing I've placed once was power cubes and energy pipes.
May be related to copy paste with WorldEdit but not sure.

Steps to reproduce

No response

Minecraft version

1.20.x or earlier (No longer being developed)

NeoForge version

Forge Version: 1.20.1- 47.3.0

Mekanism version

Older

Other relevant versions

Forge Version: 1.20.1- 47.3.0
Mekanism Version: 10.4.9

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

https://gist.github.com/MasterVitro/a0ab61e9bb2b456fffd9dd2fb14ee616

commented

Looks like something is forcing a world load, which our helpers specifically try to avoid.
I suggest trying to remove some mods listed on line 22:
{re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:botania_xplat.mixins.json:LevelAccessor,pl:mixin:APP:adastra.mixins.json:common.multipart.LevelMixin,pl:mixin:APP:unsafe-world-random-access-detector.mixins.json:MixinWorld,pl:mixin:APP:starlight.mixins.json:common.world.LevelMixin,pl:mixin:APP:citadel.mixins.json:LevelMixin,pl:mixin:APP:ars_controle.mixins.json:LevelGetEntitiesAccessor,pl:mixin:APP:kubejs-common.mixins.json:LevelMixin,pl:mixin:APP:gtceu.mixins.json:LevelMixin,pl:mixin:APP:neruina.mixins.json:catchers.WorldMixin,pl:mixin:APP:doespotatotick.mixins.json:WorldMixin,pl:mixin:A