Mekanism

Mekanism

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Fusion Reactor Temperature/Energy Output Glitches with Thermodynamic Conductors

8cher opened this issue · 1 comments

commented

Issue description

When connecting Thermodynamic Conductors to a Fusion Reactor with multiple ports, the reactor exhibits critical temperature calculation errors, including:

  • Negative temperatures
  • Extreme values
  • Oscillating temperature
  • Abnormally high energy generation

Steps to reproduce

  1. Build a Fusion Reactor with:
    • ≥1 Laser Focus Matrix.
    • Maximized ports (all set to green/input mode).
  2. Insert a Hohlraum (fuel optional) into the controller.
  3. Perform laser ignition.
  4. Attach Thermodynamic Conductors incrementally.
  • Initially, temperature decreases as expected.
  • At a critical point, temperature turns negative.
  • Continue adding conductors until they begin flashing.
  • Check the controller, temperature oscillates wildly (±9.223372036854776E16YK).
  • Energy output stabilizes at 400M RF/t.

Minecraft version

1.21.1 (Latest)

NeoForge version

21.1.194

Mekanism version

10.7.14 (Latest)

Other relevant versions

FTB Skies 2 v1.5.2

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

commented

This is a known bug, the fix exists on a different branch, so it isn’t merged to main yet.