![Metal Bundles [Forge & Fabric]](https://media.forgecdn.net/avatars/thumbnails/852/447/256/256/638255329174991309.png)
[Bug]: Unknown Mod Combination Breaks Metal Bundles
LordOfTheWeebs opened this issue ยท 3 comments
Mod Loader (Required)
Fabric
Minecraft Version(s) (Required)
1.21.1
Mod Version(s) (Required)
v21.1.0
Minimal Setup (Required)
No
Notes (Required)
Whilst updating and switching out mods for my personal pack, I seemed to have added a combination of mods that breaks Metal Bundles' increased capacity, making all bundles have a 64-item capacity. The first time I tested what the problem could be, it seemed to be related to Macaw's mods, AddonsLib, and Every Compat (Wood Good), but removing them has no longer worked.
latest.log (Required)
https://gist.github.com/LordOfTheWeebs/42c24e0e20808b5ba655c20724ad46e6
Hey, thanks for reporting. There isn't really much I can do here, the best thing is for you to try around with your installed mods, removing some to get it working again and to find what is causing this. I can only do something about it after you have found the conflict.
I had the same probleme with 1.21.1 Neoforge and after trying to remove some mods I found that Sawmill mod by MehVahdJukaar was causing the issue. It work perfectly fine without it.
I had the same probleme with 1.21.1 Neoforge and after trying to remove some mods I found that Sawmill mod by MehVahdJukaar was causing the issue. It work perfectly fine without it.
I tested it out, it does appear that EveryCompat (Wood Good) and/or Sawmill seem to be the problem. When running a clean instance, combining Metal Bundles w/ Macaw's mods and Sawmill, Wood Good crashes, and without the mod the bundles work fine. Removing both Sawmill and Wood Good from my instance restored functionality to Metal Bundles.