Metal Bundles [Forge & Fabric]

Metal Bundles [Forge & Fabric]

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[Bug]: Unknown Mod Combination Breaks Metal Bundles

LordOfTheWeebs opened this issue ยท 3 comments

commented

Mod Loader (Required)

Fabric

Minecraft Version(s) (Required)

1.21.1

Mod Version(s) (Required)

v21.1.0

Minimal Setup (Required)

No

Notes (Required)

Whilst updating and switching out mods for my personal pack, I seemed to have added a combination of mods that breaks Metal Bundles' increased capacity, making all bundles have a 64-item capacity. The first time I tested what the problem could be, it seemed to be related to Macaw's mods, AddonsLib, and Every Compat (Wood Good), but removing them has no longer worked.

latest.log (Required)

https://gist.github.com/LordOfTheWeebs/42c24e0e20808b5ba655c20724ad46e6

commented

Hey, thanks for reporting. There isn't really much I can do here, the best thing is for you to try around with your installed mods, removing some to get it working again and to find what is causing this. I can only do something about it after you have found the conflict.

commented

I had the same probleme with 1.21.1 Neoforge and after trying to remove some mods I found that Sawmill mod by MehVahdJukaar was causing the issue. It work perfectly fine without it.

commented

I had the same probleme with 1.21.1 Neoforge and after trying to remove some mods I found that Sawmill mod by MehVahdJukaar was causing the issue. It work perfectly fine without it.

I tested it out, it does appear that EveryCompat (Wood Good) and/or Sawmill seem to be the problem. When running a clean instance, combining Metal Bundles w/ Macaw's mods and Sawmill, Wood Good crashes, and without the mod the bundles work fine. Removing both Sawmill and Wood Good from my instance restored functionality to Metal Bundles.