Mod ID with HoloInventory
funcShawn opened this issue ยท 2 comments
Expected Behavior
Should display "Iron Chest", "Gold Chest", etc.
Actual Behavior
Displays tile.metalchests:metal_chest no matter which chest is used.
Steps to Reproduce (including precondition)
Use HoloInventory 1.12.2-2.0.2.148 with MetalChests v1.2.2.g3d3d54b.
Screenshot of this Problem
https://i.imgur.com/4Rudr5v.png
Your Environment
- OS: Windows 10 Pro x64
- Minecraft version: 1.12.2
- MetalChests version: v1.2.2.g3d3d54b
- Forge version: 1.12.2-14.23.2.2624
If the lang works for everything but HoloInventory, it's probably HoloInventory's problem.
This is caused by how I manage the tiles. My system is much more efficient than the original IronChests, because I store it's "metal type" in its NBT instead of creating a whole tile entity. I'll look more into what HoloInventory does and see if I can't get the locale translated on my end w/out having to add direct support for HoloInventory.