[1.12.2] Vanilla rotation support (CarryOn / ChestTransporter)
TheSnowyChickens opened this issue ยท 4 comments
The easiest way to describe it. :=)
Under my post you can see 1 comment from the Carry On developer.
Expected Behavior
Correct side from the lock, after end of carrying.
Actual Behavior
It noted the lock side and dont rotate to the new placed side.
Steps to Reproduce (including precondition)
Place the chest -> use carry on -> place the chest on a other block.
Your Environment
- OS: Win10 64bit
- Full Forge version: 1.12.2 - 14.23.4.2747
- Mod version: v2.0.0
Also "Chest transporter" dont support your mod and I always open a issue for the support on their Github.
The way I handle rotation right now is by remembering the direction in the TileEntity. Admittedly it's a force of a habit. The benefit to doing so is that I can avoid having to mess w/ the block's base metadata, and just use it for different block variants. I'll see if I can come up w/ something.
So the CarryOn developer is going to implement the usage of the rotateBlock
method in block classes, which should work for a variety of mods. I've finished the implementation so MetalChests should now work on his next release.
@TheSnowyChickens Added ChestTransporter support, so no need for that issue.