Missing ancestor call in TileEntity constructor
LemADEC opened this issue ยท 0 comments
Problem Details
While investigating a lag issue, found that TileMetalChest constructor doesn't call its ancestor.
https://github.com/T145/metalchests/blob/master/src/main/java/T145/metalchests/tiles/TileMetalChest.java#L61
-- Expected behavior
Always call ancestor in derived methods and constructors
Constructor ancestor call has impact with capabilities handling.
Environment
- OS: n/a
- Full Forge version: n/a
- Mod version: 4.6.9