OreDict recipe conflict
KokSaker opened this issue ยท 6 comments
Problem Details
I have two mods installed that add their own versions of metals. Mekanism and Immersive engineering. There are two kinds copper ingots in my game and one kind of silver ingot. Neither of them are used in crafting a corresponding chest - the copper and silver chest don't have any recipes. And corresponding upgrades are not even showing up in JEI.
See on the right side - no copper or silver upgrades:
although copper and silver chests are present(without recipes - uncraftable).
-- Expected behavior
Chests should use oreDict entries in their recipes. Also there should be silver and copper upgrades.
-- Detailed logs of the issue -->
there are no errors in the log or anything related to metal chests mod.
Environment
- OS: Windows 10 x64
- Full Forge version: 14.23.5.2838
- Mod version: 5.2.8+mc1.12.2
I didn't touch any configurations
# The upgrade path for metal chests. Recipes will update to reflect this. # Current valid options are: { "copper", "iron", "silver", "gold", "diamond", "obsidian" } S:upgradePath < copper iron silver gold diamond obsidian >
It's like this.
I just checked the ironChests mod in the copy of an instance and it recognizes the copper and silver ingots I have.
When I load a test instance w/ just these mods installed I don't get the copper and silver chests added at all. A similar issue popped up in the past regarding Mekanism & load order that was resolved, so I'm not sure what's causing this right away.
I think this should be an easy fix. May take a little bit since I need to back up my work on custom GUIs & fix my dang CF page after Curse broke it.
Thanks for looking into this. Tell me if you need me to do additional testing or gather information. And take your time, of course, this is not a pressing matter. I use crafttweaker for these chests anyways, I add plates instead of ingots, so it kinda works now, except I don't have upgrades still.