Rubracium Gauntlet/Cetsus bypasses saturation and depletes hunger
Ikarsu opened this issue · 6 comments
Describe the bug
Was testing how fast the new Gauntlet swings, and notice that my hunger bar started to tank after a few swings, while having full saturation.
To Reproduce
Steps to reproduce the behavior:
- Get 29 pieces of Rubracantium and 2 leather to craft gauntlet (most time consuming step).
- Have some food ready on the fly (few apples and cooked porkchop).
- Find a few hostile zombies and start swinging.
- Hunger drops to half a haunch after killing 3-4 zombies, then some terrain becomes damaged (I assume terrain damage is normal).
- Eat 4 apples and then a cooked Porkchop, then Punch a mob.
- Punching a mob depletes all saturation along with half a hunger haunch.
Expected behavior
Stats: +30 attack speed +3 damage. I assumed these are a new type of weapon that swiftly defeats enemies by punching them to death, but swift hunger depletion was not what I was expected. A trained human being can throw about 10 punches a second without feeling exhausted in the process. I don't get how 10 punches would make you hungry so fast.
Screenshots
https://imgur.com/a/9xYUSYc
Versions: DO NOT write "the latest"
- Metallurgy 4: Reforged: Metallurgy-4-Reforged-0.0.7
- Forge: 14.23.5.2808
- Minecraft: 1.12.2
- Modpack (if avaliable): N/A
- Conflicting mod (if regarding mod integration): N/A
- Other mods you think could cause issues: N/A
Crash Report if avaliable
No Crashes to report
Log if needed
N/A
Additional context
Any mod that adds various food items does not cause this problem. Appleskin is used to gauge saturation levels. I can see this being a use to exploit Nutrition Values in the Nutrition mod, which gives permanent buffs if you're 90% or better on a category.
A bit unrelated, but I suggest we lower the attack speed a bit. It's higher than most people can click anyway, and more importantly if you click too fast it can sometimes crash. Got it to crash multiple times with a clicker bind.
I click fast enough and it's never stuck, besides we will not modify the speed as already mentioned
It won't impact the damage at all. I am on my phone right now, but I will later send you a video and crash log if I get it to crash again.