Remove different materials in tinkers constructs error
kotelkonrad opened this issue ยท 35 comments
https://paste.dimdev.org/emagomewes.mccrash
conflics in greg's constructs
could you give us some more info about the versions of the conflicting mods and when the bug occurs?
That's literally the reason why I created the issue template...
https://paste.dimdev.org/uqoyuqeqey.mccrash
crash
Caused by: slimeknights.tconstruct.library.TinkerAPIException: [TCon API] Could not register Material "manganese": It was already registered by Metallurgy 4: Reforged
ok, but I need the version number to know if you have the latest fixes...
by the way, I'll also need the mods you're playing with, so that I can try to reproduce the same bug in my dev environment
@kotelkonrad i need the log file (latest)
I can't do anything our mod checks if the material already exists in the tinker, in case it doesn't create it. Furthermore we do not have manganese tinker material
plustic and nuclearcraft haves in config
example:
materials {
# Set to false to prevent Aethium from being loaded [default: true]
B:"Enable material aethium"=true
Caused by: slimeknights.tconstruct.library.TinkerAPIException: [TCon API] Could not register Material "manganese".
It isn't our problem.
okay, go to the creator of gregtech construct and tell "adds in config delete metals"
Sets to true for disable
B:"Disable the tinker integration"=true
I've had enough
after all this argument I intentionally completely ignored...
as I said before I'll look into this issue, thanks for reporting it tho
Ok so, the issue is indeed between our mod and GregsConstruct
although we have a method that checks if a material was already added to Tinkers' registry
The only clue I have is that GregsConstruct's tinker materials are registered later than ours, and in that case we wouldn't be able to do anything about it
I'll open an issue related to this on their project so that we can discuss it