Electrum Improvement
chyper111 opened this issue · 3 comments
Describe the solution you'd like
A clear and concise description of what you want to happen.
this Armor could charge Batteries and anything that can hold a charge or could discharge energy at enemies. It could pull items into a player inventory ether with the armor or a magnet gadget. Tools add items directly into the players inventory.
Why would you like this to be implemented?
Tell us about the reason(s) why you would implement this feature
Additional context (optional)
Add any other context or screenshots about the feature request here.
Thanks ill keep tossing ideas out as they come to me. I know there a lot of
mods that add a magnet but I feel since your mod ads lots of ore's it would
be most helpful if your mod just had one to save everyone the bother of
having another mod just for it.
…On Wed, Mar 4, 2020 at 5:08 PM Davoleo ***@***.***> wrote:
I like the gadget idea of an electrum magnet :)
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
<#229?email_source=notifications&email_token=AMNTPOFW72H7UJCLUB43YN3RF3NQBA5CNFSM4KRGUOAKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEN24CQQ#issuecomment-594919746>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AMNTPODD56DS4RRUKPHNASLRF3NQBANCNFSM4KRGUOAA>
.