Metallurgy 4: Reforged

Metallurgy 4: Reforged

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Add Alloyer Side Inventory Integration | Fix process restarting when the count of items in input slot increase

HurtsAsHell opened this issue · 3 comments

commented

Not being implemented, Crash

commented

The problem is the "getCapatibility" method, we need to return an instance of IItemHandler; See "TileEntityCrusher".

We need to fix the process when is added a resource in "input slot" @Davoleo Please, TEST

commented

Can't reproduce the "Fix process restarting when the count of items in input slot increase" part. Can you give me a step by step to follow?

Ignore: Can reproduce bug but do not know how to fix right now.

commented

Place a crusher and fill it with fuel, then put a hopper on the top and let items flow inside,
Note that every time an object gets into the TE the process gets reset @carbotaniuman