Metamorph

Metamorph

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Metamorph 1.0.1

mchorse opened this issue ยท 0 comments

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First Metamorph patch (1.0.1). The changes for this patch has been gathered from user-requests and from some of my thoughts.

General

That's just some general improvement. YouTube video is a must since not all reviewers reviewed the most interesting parts of the mod.

Plus, ghosts needed to be fixed.

  • YouTube video
  • Configuration
    • Prevent spawning morphs if you have already
    • Loose acquired morphs at death
  • Spawn ghost only if player don't have his morph
  • Fix crash when "applying" no selected morph
  • Better rendering of morphed hands

Morphs

Changes related to morphs. Not really much, just the suggestions. Next update will have way much morphs.

  • Sound when morphing
  • Sound when picking up a ghost
  • Add night_vision ability to Guardian
  • Make Ozelot, Rabbit and EntityHorse morphs faster runner
  • Make VillagerGolem slower runner
  • Make Blaze morph water allergic (thanks to LeKoopa)
  • Increase range and accuracy of potions action
  • Hostile mobs doesn't attack hostile morphs

GUI

That's where Metamorph sucks a little bit. Let's make it really quick, people.

  • Correct entity names displaying (thanks to LeKoopa)
  • Switch from chat acquiring, to more GUI way.
  • Draggable scroll bar in creative menu
  • Key shortcuts for scrolling
  • shift and alt modifiers for survival menu (shift skip one, alt advance in the end or beginning)
  • Increase timer even when reached the end/beginning (suggested by @NlL5)
  • Reset time when selecting a morph