Metamorph 1.0.1
mchorse opened this issue ยท 0 comments
First Metamorph patch (1.0.1
). The changes for this patch has been gathered from user-requests and from some of my thoughts.
General
That's just some general improvement. YouTube video is a must since not all reviewers reviewed the most interesting parts of the mod.
Plus, ghosts needed to be fixed.
- YouTube video
- Configuration
- Prevent spawning morphs if you have already
- Loose acquired morphs at death
- Spawn ghost only if player don't have his morph
- Fix crash when "applying" no selected morph
- Better rendering of morphed hands
Morphs
Changes related to morphs. Not really much, just the suggestions. Next update will have way much morphs.
- Sound when morphing
- Sound when picking up a ghost
- Add
night_vision
ability to Guardian - Make
Ozelot
,Rabbit
andEntityHorse
morphs faster runner - Make
VillagerGolem
slower runner - Make
Blaze
morph water allergic (thanks to LeKoopa) - Increase range and accuracy of
potions
action - Hostile mobs doesn't attack hostile morphs
GUI
That's where Metamorph sucks a little bit. Let's make it really quick, people.
- Correct entity names displaying (thanks to LeKoopa)
- Switch from chat acquiring, to more GUI way.
- Draggable scroll bar in creative menu
- Key shortcuts for scrolling
-
shift
andalt
modifiers for survival menu (shift
skip one,alt
advance in the end or beginning) - Increase timer even when reached the end/beginning (suggested by @NlL5)
- Reset time when selecting a morph