Configuring non-vanilla mobs to have extra abilities not working?
JEGomorph opened this issue ยท 3 comments
I know I'm bringing up a third-party mod again. I try to configure Mo' Creatures morphs with the morphs.json config folder file, but there's no effect (Using 1.10.2). Here's what I pasted in the file...
{
"mocreatures.Crocodile": {
"abilities": ["water_breath"]
},
"mocreatures.Manticore": {
"abilities": ["glide", "fly"]
}
}
The syntax is correct, shouldn't this work?
Configuring vanilla mobs works, but if I add a new mob entry from a third-party mod, it breaks the whole config. Even my changes to the vanilla mobs stop working.
Oops, sorry about opening this issue. I was using Forge version 1.10.2-12.18.2.2099. I updated to version 1.10.2-12.18.3.2422 and now non-vanilla morphs are configurable. I have to realize from now on, mods are often updated using the latest Forge. I'll close this one.
@JEGomorph it looks like the JSON is valid. Could you see if there are any errors in the logs. Also try restarting the game.