Morphing does not respect player health values if non normal
LeChuckXIV opened this issue ยท 2 comments
V 1.1.4 for 1.12.1
If the players hp is raised over 10 hearts via tinkers or cyclic or other means, morphing to something and then unmorphing resets hp values
simple fix will be to get player hp on morph and reset to that, don't use static hp values