Metamorph

Metamorph

4M Downloads

RenderSubPlayer doesn't preserve LayerRenderers from previous RenderPlayers

yrsegal opened this issue ยท 3 comments

commented

This causes any previous layers to be lost, as in yrsegal/ClassyHats#1

Solution: Preserve the previous RenderPlayer, and use it for any overridable method calls you can in RenderSubPlayer except for renderLeftArm and renderRightArm.

commented

Seems fair enough, I'll fix it as soon as I'll get back to Metamorph. Thanks for reporting!

commented

Implemented.

commented

Damn, because of this change, now it doesn't work with MPM ...