Game Crashes on loading in to a World
MrLoLf opened this issue ยท 3 comments
Describe the bug
The Game crashes on loading in to it
To Reproduce
Steps to reproduce the behavior:
- have controller already pluged in but not active
- Go to single player
- wait a sec and move the mouse
- See minecraft not loading -> error
Expected behavior
The world loads normal and the game doesn't crash
Screenshots
Can#t be provided due to instantly crashing
Desktop (please complete the following information):
- OS: Windows
- Minecraft 1.19.2 - Fabric API 0.62.0+1.19.2 -Fabric Loader 0.14.10
- Mods see mod list of Roughly Clientsided
- Version 1.6.0+1.19
- Branch stable? from Curseforge the newest Release
Additional context
java.lang.NullPointerException: Cannot invoke "eu.midnightdust.midnightcontrols.client.MidnightControlsClient.onMcInit(net.minecraft.class_310)" because the return value of "eu.midnightdust.midnightcontrols.client.MidnightControlsClient.get()" is null
at Not Enough Crashes deobfuscated stack trace.(1.19.2+build.4)
at net.minecraft.client.MinecraftClient.handler$dfm018$onInit(MinecraftClient:19502)
at net.minecraft.client.MinecraftClient.(MinecraftClient:670)
at net.minecraft.client.main.Main.main(Main:205)
at net.minecraft.client.main.Main.main(Main:51)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:461)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
Could you please remove Not Enough Crashes from your mod folder and send me the full log? That'd help me find the root cause of the issue, it's likely a mod conflict.
Also, you're using a outdated version of the mod, maybe that could be causing the crash.