Bug: "Take Stack" bind works incorrectly in creative menus
DimitriBarronmore opened this issue ยท 0 comments
Describe the bug
Using the "Take Stack" bind inside a creative inventory tab with an empty cursor takes out a full stack of items. When attempting to drop a stack from the cursor into the creative inventory using the "Take Stack" bind fails to yield any result, forcing items to be dropped into the creative inventory using the "Take Item" or "Quick move" binds.
To Reproduce
Steps to reproduce the behavior:
- Open the inventory while in Creative mode
- Scroll over an item
- Press the current "Take Stack" bind to pick up an item
- Press the current "Take Stack" bind one more to attempt to place it back
Expected behavior
For parity with ordinary left/right click behavior in inventories, using the "Take Stack" bind in the creative inventory should take only one item out of the current slot or void the entire stack held on the cursor.
Desktop (please complete the following information):
- OS: SteamOS Holo 3.4.6 (current Steam Deck stable update at time of writing)
- Minecraft: 1.19.4
- Fabric: Loader 0.14.19 + API 0.76.0+1.19.4
- Mods: No other mods installed.
- Version: 1.8.1+1.19.4, downloaded from Modrinth
- Branch: N/A (but I would assume 1.19.4)