Bug: Screens instantly close as if close button is pressed
carlosmaurder opened this issue ยท 5 comments
I installed this mid using prison and fabric and since update 1.20 I have an issue in game where if I open a chest or my own invontary it will exit straight away as if I'm pressing Y if I press B it will then work as normall untill I open it again and it repeats. Out of game I noticed that if I used steam remote play I could not use the quick settings button on the deck or the steam button properly the only way I could see them was to repeatily press them whilst moving around on the right track pad once up they would also exit as if I had the B button constantly pressed. I've since re installedcprisim after a factory reset and if I don't I stall this mod everything works as normall one installed I have the exact same issue. It's a weird one but definitely isolated down to something in thes mid and steam deck not liking it
Same issue here, would like to escalate. If I press B after a menu insta-closes, whatever I'm holding won't drop and the next menu will open. It's as if it thinks "B to close menu" is a toggle, and it'll instantly close any menu after I press B until I press it again... But not always.
Edit: I figured I should mention, this is with the Steam Deck controller. I can't get the game to work with any of my other controllers
I've also been experiencing this a LOT. Pretty much every single time I open any kind of interface, B gets stuck and I have to press it again. It's making the game absolutely unplayable due to its frequency. This is happening on steamdeck too.
This is an issue I started having as well. It occurs for any UI element it seems, whether it's opening a chest, crafting table, inventory or even the pause menu. The issue comes and goes at random but more often than not if I try to open any UI element it will occur multiple times before it stops.
Edit: after further testing, I have found that the issue can be fixed by swapping an item in the hotbar to your offhand, and then dropping an item. Currently I have those actions mapped to their default controller buttons (X and B).
Same happening here on 1.19.2 with latest compatible version, there is also a noticable lag spike when it happens
Maybe it thinks a menu is still open because it stops when I press B