Mine and Slash

Mine and Slash

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Can there be more config or compatibility for the gun?

huntersxy opened this issue · 20 comments

commented

Hello, I'm wondering if there's a method to prevent a certain mod from being processed by MAS. I want to use the TAC-Z mod, but it doesn't deal any damage, and the "gear_compatibility" setting isn't effective.Perhaps gun mods are unable to inflict damage? I think.😔thank you.

commented

when i use "magnet" to get item,i found many null item😂
image

why

commented

dmg particle, ignore lol

commented

also don't use github issue as a way to offtopic chit chat.. Discord works better for that

commented

ok

commented

You can try making a custom base gear type and figuring out what damage type the gun does, and putting that in valid damage fields

commented

Even if I filled in the data from the damage_type folder in tacz, it was to no avail.

commented

i make a datapack,
image
but still no damage.
i upload datapack.
tcmas.zip
If you have the time, I hope you can help me out.
If it's just because the damage type is incorrect, please let me know that this is the reason.

commented
commented

Try turning "tacz.bullet" into just tacz. remove the valid_proj_dmg_id

commented

actually
target.hurt(user.damageSources().playerAttack(player), damage);

Seems they just use a normal player attack. Copy what swords do

commented

thanks you!!!!!!!!!!!!!!it working now

commented

Wow nice, that was quick edit

commented

Hello, I am also trying to use the same TAC-Z mod in a MAS environment. So I came across this issue, borrowed the data pack and modified with comments, but it did not work.

I would probably use Crafted Weapon Soul on the TAC-Z mod weapon so that it can be used in MAS, but it does not respond when I right click on it.

It would be great if you could let us know how you got it to work. Best regards. thank you.

--
If I'm asking this in the wrong place, I'd be grateful if you could point me in the right direction.

Sorry if my English is not correct. I am Japanese and have translated the text using DeepL translation.

my mods folder:

  • curios-forge-5.9.1+1.20.1
  • Library_of_Exile-1.20.1-1.4.7
  • Mine_and_Slash-1.20.1-5.5.28
  • tacz-1.20.1-1.0.2-release
commented

@waigoma
Have you modified 'saves\savename\serverconfig\mmorpg-server.toml' ?
Change gear_comatibility=["minecraft: iron_stord: word"] to gear_comatibility=["minecraft: iron_stord: word", "tacz: modern_kinetic_gun: gun"]

commented

@huntersxy
I have not edit it...
I edit it and it works fine and has solved the problem!! Thank you very very much for your help!!!

commented

@huntersxy yo bro how did you managed to get it work, i'm doing almost the same that you did but anything
can you help me

commented

@DazCarl Tell me your steps and let me analyze them

commented

@huntersxy i downloaded the datapack put it in the server, eliminated the things that robert comment about valid_proj_dmg_id and change the other thing, edit the gear compatibilty but still didnt managed to get it work

commented

@DazCarl You have corrected the damage_type,And modified mmorpg-server.toml,But still doesn't show the need for a soul?

commented

@DazCarl I don't know why this also fails, but I think modifying the data package and files again, and restarting completely, may be effective