[Suggestion] Config to remove weapon restrictions
MrKashew opened this issue ยท 4 comments
Rather than adding individual weapons, perhaps a config to allow all weapons to work? Hence scaling damage taken by mob - what are your thoughts
Seeing as you had some bug that caused half the mod to stop working, after checking out what the working mod looks like, is this still relevant?
So when running the mod solo I still donโt see requirements for say a Vanilla Sword (whether it is configured or not) despite seeing the Wepaon Requirements not met popup, but do see requirements from weapons in this mod. Is this intended behavior still?
Ah i see, yes. You do need a weapon with mine and slash stats to cast spells. And yes that's intended, because the spells get 99% of their damage from your mine and slash stated weapon, so in most cases even if you were allowed to cast a fireballl say with a vanilla sword, it'd just do 0 damage