MineColonies

MineColonies

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[BUG] Citizen entity not loaded!

kezmodius opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest beta version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

minecolonies-1.20.1-1.1.622-BETA

Structurize Version

structurize-1.20.1-1.0.742-RELEASE

Related Mods and their Versions

Forge 47.2.23
Modpack: Wolf Craft - a modpack by Certi

Current Behavior

We have a very large spawn colony. A huge castle with colonists then a long bridge to a big city also full of colonists. The colony claims also go along train lines out to player colonies. The castle is spawn. The TH is 400 or so blocks away in the city. The castle colonists vanish every day. They will not recall in their huts. They will recall to the TH and can then be recalled to their huts. It's a two person job as both areas seem only to load when a player is in them. Forceload is on in config/ level 1.

We figured they might work better if we make 3 colonies instead. We now have the Imperial Castle, Wolverton, and Kaelian Railways. Wolverton is still working as expected. Both the Imperial Castle and Kaelian Railways have citizens spawned in but they haven't appeared. They are in the list but when attempting recall nothing happens. When trying to get 'mc citizens info' it says "Citizen entity not loaded!" We restarted the server, no change.

Expected Behavior

Citizens should appear when recalled or spawned.

Reproduction Steps

The server admin abandoned her colony to start the two new ones. The areas were first unclaimed from Wolverton and then the TH for the Imperial Castle was placed. 4 citizens 'spawned' (while she was busy elsewhere in the castle) and then she abandoned it and went to place the Kaelian Railways TH. Then went back to the Castle and there was no-one there. She spawned in another citizen by command but they never appeared either. She then went to the Kaelian Railways TH and no-one was there either.

Logs

https://gist.github.com/kezmodius/a44f6a52e0aef28338fcc4ca97b5d916

Anything else?

2024-08-11_21 49 07
2024-08-11_21 49 26

More logs (due to restarts)
https://gist.github.com/kezmodius/57225d7dd2f9f86f962b8a32af37ebc3
https://gist.github.com/kezmodius/7502117a7e969bcbdab1988f4c8cbdbd

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commented

To add some more information:
2024-08-14_15 31 24
When we look at the spawn events of the citizens the z coord is missing. The server admin tested making a new colony far away on the server and they spawned normally, with x,y & z coords.