MineColonies

MineColonies

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[BUG] <Citizens walking on underwater blocks leading to drowning.>

fulmoonless opened this issue · 2 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest beta version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

1.20.1-1.1.629

Structurize Version

1.20.1-1.0.742

Related Mods and their Versions

Minecolonies Offical WinterColonies-1.11(Some tests were done without installing this modpack.)
Forge - 47.2.0
blockui-1.20.1-1.0.156-RELEASE
domum_ornamentum-1.20.1-1.0.186-RELEASE-universal
multipiston-1.20-1.2.43-RELEASE
structurize-1.20.1-1.0.742-RELEASE
towntalk-1.20.1-1.1.0

Current Behavior

Citizens walking on underwater blocks leading to drowning.
https://youtu.be/n9WvWgjgT98

Expected Behavior

Stop drowning.

Reproduction Steps

https://www.youtube.com/watch?v=cBawO2dVo7Q

Logs

No crash

Anything else?

I think there are two main causes for this issue:

  1. Citizens prefer walking on blocks over swimming, so they choose to walk on blocks at the bottom of the water.
  2. In what seems to be a recent update, the pathfinding system is triggered once when a citizen is submerged in water.
  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
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commented

We’ve sent this lovely person here from the discord as we’ve now had at least half a dozen people describe colonists walking on the bottom of a body of water and water deaths appear to be at an all time high once again. Lots of complaints of drowning. More than usual colonist derpiness.

commented

I found that the issue likely started with the update in minecolonies-1.20.1-1.1.566-BETA.jar. There was a change related to pathfinding
Pathfinding fixes (#9930)
Underwater escape pathing Fix float bumping Fix shingle cost not applying Improve general pathfinding

(I tested it, and from that version onwards, citizens started walking underwater.)