[BUG] <title>Crops do not grow even if forceloaded, if the player is too far away
Jinotad opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Version?
- I am running the latest beta version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20.1
MineColonies Version
minecolonies-1.20.1-1.1.627-BETA
Structurize Version
structurize-1.20.1-1.0.742-RELEASE
Related Mods and their Versions
No response
Current Behavior
Currently, crops will not grow if the player is to far away from the crops, even if the crops are inside the force loading of the colony.
I've done some testing with the farms. This was two identical lvl 5 Caledonia alt farm, with a lvl 5 house next to it. Both farmers had 50 for their relevant stats. These were their stats after 3 hours, I afk'd over the Eastern farm.
I tested giving the West farm compost, and waited an additional hour. To make sure that the farmer was working at all. It looked like they used 3 stacks of compost, but only got some wheat in that hour.
According to the Minecraft fandom on ticks: "Crops do not grow in forceloaded chunks unless a player is nearby. Crop growing (without the use of bonemeal) depends on chunk ticks."
So there may need to be someone special done to get the crops to grow as expected.
Expected Behavior
Crops inside the force loading should grow properly, even if the player isn't near the farms.
Reproduction Steps
Make farms inside a forced loaded area, keep the player 9 or more chunks away from the farm. Wait a long period of time.
Logs
None
Anything else?
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