Deaths by fall damage
TripleC3 opened this issue · 5 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20
MineColonies Version
1.20.1-1.1.609-BETA.jar
Structurize Version
1.20.1-1.1.609-BETA.jar
Related Mods and their Versions
All mods from MineColonies Official https://www.curseforge.com/minecraft/modpacks/minecolonies-official
Current Behavior
Upgraded one residence to level 3, inhabitants somehow started teleporting to the top of the Restaurant when trying to eat, and falling through the edge losing half a heart, repeating over and over, lost the lumber and the miner for nothing, so pretty game breaking.
Expected Behavior
Level 3 residence inhabitants going to eat their food as normal
Reproduction Steps
Build Restaurant to level 2
Build Residence to level 3
Build Cookery
Wait until starving so they go to the restaurant
All in a flattened zone, no cliffs or high falls
Logs
Anything else?
No response
Footer
Viewers
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
You should update to latest as some of this has been mitigated already.
I'm playing the modpack which is from version 1.20.1, can i just download the new minecolonies version and paste it in?
If you’re not using a mod launcher to help you out, yes. Make a backup of your world first out course, then remove the old version of the mod and dependencies if necessary, and put the correct new ones in. Curseforge will have a change log on the specific mine colonies version page that tells you the dependencies versions you will need with it.
If you’re not using a mod launcher to help you out, yes. Make a backup of your world first out course, then remove the old version of the mod and dependencies if necessary, and put the correct new ones in. Curseforge will have a change log on the specific mine colonies version page that tells you the dependencies versions you will need with it.
Thanks buddy, any way i can recover/cheat in the two villagers i lost?