MineColonies

MineColonies

57M Downloads

Waypoints Not Deleting

Leviwulfish opened this issue ยท 4 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

minecolonies-1.20.1-1.1.647-beta

Structurize Version

structurize-1.20.1-1.0.755-beta

Related Mods and their Versions

  1. ATM 9 Current Release, not sure which forge version that's on
  2. BlockUI - blockui-1.20.1-1.0.186-beta
  3. Domum - domum_ornamentum-1.20.1-1.0.203-beta-universal

Current Behavior

Waypoint doesn't delete while covered by a full block.

Expected Behavior

Waypoint should delete after several minutes while covered by a full block

Reproduction Steps

  1. Place a waypoint
  2. Decide you don't like it
  3. Place a block over the space where you placed the waypoint
  4. Wait 5 minutes and check the block
  5. Waypoint is still there
  6. Wait another half hour just to be sure
  7. Waypoint is still there

Logs

Latest.log is too large for pastebin, so it's truncated to the latest half hour or so https://pastebin.com/rTcTk8M6

Anything else?

No response

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commented

Second person on the discord has had this issue, same version. I do advise updating to latest and see if it persists unless the devs comment here.

commented

Small update : I did update the mod, and the issue persists with fresh waypoints, however rebooting the server seems to clear out any blocked waypoints, so this may be a multiplayer-centric issue with hosted servers.

commented

then it might also be a sync issue, did you try and see if relogging "removes" them?

commented

Don't think it's a sync issue, got people on right now so I don't want to need to reboot, but my villagers would still visit the broken waypoints, which I don't believe is handled through the client on a multiplayer server, and the issue previously persisted through relogs iirc.

I'll still double check tomorrow when the server is empty just to be sure though.