MineColonies

MineColonies

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Colonists become invisible/intangible/ghosts

OracleMask opened this issue · 5 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.20.1.1.690

Structurize Version

1.20.1-1.0.742-release

Related Mods and their Versions

No response

Current Behavior

My colonists started disappearing. I had reactivated new citizen spawning to get more kids into the colony (I had deactivated it before leaving the game last time) and the two children that spawned in were like phantoms. They were registered as citizens, had claimed spots of residence, and were enrolled in the colony school, but I could not find them. Then more of my colonists started turning into these phantoms.

Recalls to their workplaces, residences, or the town hall did not seem to work. Used creative mode to produce a Worker-Where-Are-You scroll and that did not identify any phantom colonists either. I do not know if my visitors were effected as it did not occur to me to check them.

I chose to abandon the colony as a nuclear option. The death messages from the abandonment indicated that my population had dropped to 9 where it had been about 20 before this started. I tried restarting the colony by putting new hut blocks in the buildings I had already built but the first three colonists to spawn in were also phantoms. I gave up and deleted that save at that point.

Expected Behavior

Literally none of the above should happen.

Reproduction Steps

  1. Make a colony
  2. Update to 1.690
  3. Make sure spawning new citizens is turned on

Logs

I did not save my logs before deleting the save.

Anything else?

No response

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commented

If it is helpful, I also experienced this issue. I started a completely new save on Minecolonies version 1.20.1 1.1. 690. After placing the town hut block, two citizens spawned in. I hired one to a builder's hut, but couldn't recall or otherwise interact with the worker in any way. I chose to quit to the main menu first and, on returning to the world, had the same issue. The Town Hall registered that 2/2 citizens had spawned in. I was using the Dark Oak style and had provided a 3x3 dirt block base under the Town Hall. On quitting the game, going down a version, and then reopening the game into the same Colony, the issue appeared to be completely fixed.

commented

@someaddons I guess one of the code paths wasn't save =D

commented

Spun up a version to try and rebreak it, only difference between this instance and the working one is 1 version of MC
latest.log

gist Version
https://gist.github.com/WordSalard/6b8b68ad2b6718ffab1b9dfb21fd141a

commented

if we just had logs 🤷

commented

👍 should be fixed in the next minecolonies version