[Performance] Memory Leak of ServerPlayers
pietro-lopes opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.21
MineColonies Version
1.1.806
Structurize Version
1.0.755
Related Mods and their Versions
Neoforge 21.1.81
Current Behavior
Those are leaking players as we checked our heapdump.
ServerPlayers removed from Level were still there (with removalReason UNLOADED_WTIH_PLAYER
).
Expected Behavior
No leak
Reproduction Steps
This was checked from a heap dump of our dedicated servers
Logs
NA
Anything else?
No response
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/**
* Updates the pvping playeres.
*/
public void updateAttackingPlayers()
{
final List<Player> visitors = new ArrayList<>(visitingPlayers);
//Clean up visiting player.
for (final Player player : visitors)
{
if (!packageManager.getCloseSubscribers().contains(player))
{
visitingPlayers.remove(player);
attackingPlayers.remove(new AttackingPlayer(player));
}
}
We actually clean those out regularily. It just might take a minute after the player logs out in a colony.
So this is also fine.