Calculated rotation doesn't match recorded: x:0 z:0 logspam
jakeramsay007 opened this issue ยท 3 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
Minecraft Version
1.21
MineColonies Version
1.1.846-1.21.1-snapshot
Structurize Version
1.0.758-1.21.1-snapshot
Related Mods and their Versions
- Forge Version - NeoForge 21.1.93
- AllTheMods 10 Modpack, latest version
Reproduction Steps
Unknown, was requested to open an issue for the logspam by Shindria
Logs
https://gist.github.com/jakeramsay007/101638207ec221a1ba068ff59195ef95
Anything else?
Unknown if related to an ongoing issue with the miner standing around and not continuing their job
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Viewers
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Seeing the same.
NeoForge 1.21.1-186
minecolonies-1.1.1020-1.21.1-snapshot.jar
structurize-1.0.780-1.21.1-snapshot.jar
[17:31:57] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:31:58] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:00] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:01] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:02] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:03] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:05] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:06] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:07] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:08] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:10] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:11] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:12] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:13] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:15] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:16] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:17] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:18] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:20] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:21] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:22] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:23] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:25] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:26] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
[17:32:27] [Server thread/WARN] [minecolonies/]: Calculated rotation doesn't match recorded: x:0 z:1
Also have a large number of mods (if it matters in this case?).
I saw this a few days ago and tracked it down to being the miner AI:
if (workingNode.getRot().isPresent() && workingNode.getRot().get() != rotation)
{
Log.getLogger().warn("Calculated rotation doesn't match recorded: x:" + workingNodeX + " z:" + workingNodeZ);
}
I was unsure what the intent of the warning is and the purpose of the code, so didn't touch it...