MineColonies

MineColonies

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Path issue, server spam, guard went through tempad portal

kezmodius opened this issue ยท 0 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.20.1-1.1.800

Structurize Version

1.20.1-1.0.763

Related Mods and their Versions

Forge: 47.2.23
Modpack: https://www.curseforge.com/minecraft/modpacks/wolf-craft-colonies

Current Behavior

Not really a bug, but something I thought you should know.

There was a message spamming the server (snippet in log below). A knight was trying to tp 9000 blocks. I went to him and found him in someone else's colony, next to their waystone. I went to the point they were trying to tp to, it was the Knight's hut block, at another player's colony 9000 blocks away. I made myself an officer and I could recall him to the hut block. His settings were on 'patrol', not 'follow'. I am assuming the knight must have walked into a tempad portal (https://www.curseforge.com/minecraft/mc-mods/tempad) after the owner of the colony used it.

Expected Behavior

I am hoping you can make it so citizens cannot be teleported by tempads or other external non-minecolonies mods if they are not in 'follow' mode (where it is intentional).
I'm assuming this will be difficult when combined with their need to tp at times.
I acknowledge it is the player's responsibility to ensure they don't leave portals around their colony for citizens to walk into, but it would be great if there was a simple way to stop it happening (which is beyond my skill set to know).

Reproduction Steps

Make a tempad and teleport to another location
Have a citizen walk into the portal
Observe message spam as the poor citizen just tries to get home.

Logs

https://gist.github.com/kezmodius/7ed83845f7585a80fafc851306824f6e

Anything else?

I only saw the console spam as I was searching for a different incident. It started and stopped when the player was in their colony where the guard had been tp-ed to. I could search through the logs to find when it happened initially if you need.

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