MineColonies

MineColonies

65M Downloads

Cannot Complete Research On Multiplayer Server

jmil15 opened this issue ยท 2 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.1.850-snapshot

Structurize Version

1.0.768-snapshot

Related Mods and their Versions

Forge Version: 47.4.0
BlockUI: 1.0.190-snapshot
Domum Version: 1.0.285-snapshot-universal

Current Behavior

I am running minecolonies on a survival server with my friends. Everything has been working as intended until we built the university. Initially, it seemed that the research progress was incredibly slow. I was standing in game next to the researcher for over 3+ hours trying to finish stamina, and the entity was definitely in working status while I was there for atleast 30 minutes. I reached out to the discord, they told me to update mine colonies and dependents, as well as all other mods which I did. This did not fix the research speed. So I decided to give in and use the "near-instant" research feature in creative. Even after clicking the research in creative, it stayed at 0:00 remaining for over 45 minutes. Sure I can just build the hospital with the build tool in creative, but we are missing out on all the benefits from further unlocks down the tree. We have tried switching builders, maxing their stats, changing the .dat file, and nothing has worked. Cannot attest to to single player, as we have only been playing multiplayer. We host through Modrinth Servers if that means anything.

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Expected Behavior

We expected the research to progress at a normal rate, as well as actually reach completion.

Reproduction Steps

Multiplayer Survival Server

Acacia style,
built up colony, other colony also set up 200blocks away, 4 -5 players playing on server total

Minecraft 1.20.1
Forge47.4.0
Server hosted on Modrinth

MODS USED (AND UPDATED UP TO APRIL 2ND)

RPG-HUD
Alex's Mobs
All Loot Drops
Aquaculture
Aquaculture Delight
Ars Additions
Ars Elemental
Ars Nouveau
Automobility
Better Advancements
BlockUI
Building Gadgets
Caelus
Citadel
Clumps
Cobwebs
Collective
Configured
Crabber's Delight
Create
Create Addition
Cristel Lib
Cucumber
Guard
Curios
Cyclic
Domum Ornamentum
Dungeons Arise
Elytra Store
Farmer's Delight
Ferrite Core
FLib
Framework
GeckoLib
GPU Emulation Fix
Harvest with Ease
Immersive Engineering
Inventory Sorter
Iron Chests
Iron Jetpacks
Jade
Just Enough Guns
LaserIO
Loot Integration - Towns and Towers
Loot Integrations
Lootr
Mantle
MineColonies
ModernFix
Mouse Tweaks
MTEG
Multi Piston
OptiFine
Ore Harvester
Patchouli
Productive Bees
Simple Planes
Sophisticated Backpacks
Sophisticated Core
Spawner Mod
Storage Drawers
Structurize
Tinkers' Construct
The Dirty Stuff Mod
Tom's Storage
Towns and Towers
Town Talk
Tree Harvester
Xaero's Minimap
Xaero's World Map
Yung's API
Yung's Better Mineshafts
Yung's Bridges

perhaps one of these are causing an issue? The rest of mine colonies is functioning as intended though...

Logs

https://pastebin.com/76wNrS8g

Anything else?

It is just really frustrating how we spent so much time into building up the colony and we have hit what seems to be an imnpossible roadblock. We dont want the solution to be "having to restart the server"

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commented

Update the mod, hot fix was put in yesterday

commented

Update the mod, hot fix was put in yesterday
Thank you, it works!!!