
First builder hut not building, no requested resources
TommyC81 opened this issue · 4 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.21
MineColonies Version
1.1.947-1.21.1
Structurize Version
1.0.771-1.21.1
Related Mods and their Versions
NeoForge 1.21.1-164
Current Behavior
Set up supply camp, got build tool and town hall block.
Placed town hall and established colony.
Made builders hut block and placed it.
Builder automatically hire, and can be recalled/interacted with (wooden tools and dirt blocks provided to both builder and builders hut), but is not building the builders hut as expected, , nor are there any "Required resources" indicated.
Essentially, I can't get past Step 3 if the Quick Walkthrough as the builder is neither building nor requesting anything, despite providing tools and recalling multiple times (and also restarted server etc.).
In parallel, am experiencing crashes when trying to access "Build Options", so cannot check the options. See ldtteam/Structurize#740
Expected Behavior
The builder starts building the first builders hut of the colony without delay, and requests the tools/resources needed.
Reproduction Steps
See 'Current Behavior ".
Logs
None
Anything else?
No response
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Stupid question: Did you go into the interface, click on “build options” and click on “build building” within that interface?
I'm experiencing crashes when opening the "Build Options" menu (see original post), so I'm not sure if I managed to select "Build building". I will have to try/check again.
Is the presence of a hired (but not yet building) builder an indication that the building is "active", then yes. And maybe that is related to what causes the later crashes when trying to open the "Build options" again.
Yeah, even hiring a builder, they won't start until you click the "build building" button. Are you maybe able to remove the other mods you think are causing a problem? See if you can then click the button?
Thanks for your help! After some testing, I believe I haven't been able to actually start the building. The core issue is the crash when opening 'Build Options'. I will close this ticket and open separate one that focuses on the crash when opening 'Build Options' instead.
Many thanks for your help!