MineColonies

MineColonies

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Dying citizen causing ticking entity crash

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Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.20.1-1.1.909-snapshot

Structurize Version

1.20.1-1.0.773-snapshot

Related Mods and their Versions

Forge 1.20.1 47.4.0
blockui-1.20.1-1.0.190-snapshot
domum_ornamentum-1.20.1-1.0.285-snapshot

Current Behavior

In multiplayer, a player killing their citizen with a lava bucket causes a ticking entity which crashes the server. The server will crash again shortly if the server is re-opened.

Expected Behavior

The citizen dying and spawning their gravestone without causing a crash.

Reproduction Steps

Killing a citizen of your colony by placing lava on them, based on the band-aid fix I was given, the citizen should need to have a job.

Logs

https://gist.github.com/ImCommanderCody/fe3732361e71441471de18f70bac55fd

Anything else?

Shindria. on the MineColonies discord was very helpful. She provided /mc colony requestsystem-reset-all as a band-aid fix, which stopped the server from crashing, but the same crash happened again when the player resumed killing their citizens with lava. There are more logs and info posted in the discord from that conversation: https://discord.com/channels/139070364159311872/1003402487417548801/1379630113762836480

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