MineColonies

MineColonies

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Stack count mismatch

Closed this issue ยท 3 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.20.1-1.1.975

Structurize Version

1.20.1-1.0.775

Related Mods and their Versions

Forge 47.4.0
Modpack: https://www.curseforge.com/minecraft/modpacks/wolf-craft-colonies

Current Behavior

Noticed in server logs. No player has complained.
Stack count mismatch (stack=2 wheat_seeds, count=15). ItemStack's count will be ignored.
java.lang.Exception: Stack constructor

Shindria suggested I post this when I asked on discord if it's a known issue.

Expected Behavior

No exceptions?

Reproduction Steps

Uncertain.

Logs

https://gist.github.com/kezmodius/33de4cca6050159daa72a9dbf5eae19c

Anything else?

No response

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commented

I do remember seeing this in a log sometime recently, though I do not recall if it was due to something specific, or part of another issue, or even if the person reported it! Figured you guys would see it better here, and know for sure!

commented

Oh, also in that log (and don't want to detract from what Kez is reporting) The bit that starts with this bit:

[26Jul2025 02:57:27.692] [Structurize IO Worker #0/ERROR] [structurize/]: Error loading blueprint: Nordic Spruce:blueprints/minecolonies/nordic/blueprints/minecolonies/original/infrastructure/misc/waypoint.blueprint
java.io.FileNotFoundException: null

This is another thing I KNOW I have seen before, though I can't remember exactly what caused it (possibly no style pack selected?) but I thought you guys had done something to fix that. Cos the message itself says it is looking for a blueprint from minecolonies original inside Nordice Spruce.
it isn't always nordic spruce either, I know I've seen it in logs with Antique for example, looking for that waypoint blueprint in Minecolonies original

(ignore all that, Kez opened an issue while I was typing here #11038)

commented

I just did another issue for that too! And I'm about to do a third one for the recruit costs that I keep seeing. :)