MineColonies

MineColonies

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Guard Towers Still Hiring Multiple Guards to One Tower

Closed this issue · 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.21

MineColonies Version

1.1.1095

Structurize Version

1.0.787

Related Mods and their Versions

  1. Neoforge 21.1.197
  2. Block UI 1.0.205
  3. Domum Ornamentum 1.0.221

Current Behavior

My guard towers are hiring multiple guards/archers to one tower. It can be in any combination (2 guards, 1 guard 1 archer, etc.) These are not the barracks towers and just regular towers. I had to turn all my guard towers to manually hiring because I play with children being born and it was causing issues. The children would grow up, then automatically get hired as a guard, thus opening a new slot for a child to be born, and causing a loop in which I would need to hire for new positions out of the guard towers and then there is homelessness all over my colony .

Expected Behavior

  1. Have a guard tower
  2. That guard tower hires one person and no one else

Reproduction Steps

  1. have a guard tower
  2. have automatic hiring on
  3. see that it hires more than one person per tower

Logs

https://gist.github.com/IHeartDogs02/eb3d91f839982c504a50365e576c9c91

Anything else?

I was sent over here from the discord and there was someone on 1.20 that was reporting the same issue.

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commented

fixed in 1.21, 1.20.1 doesnt have the same problem