MineColonies

MineColonies

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Pathfinding: Colonists too happy to take dropping damage

Shadizar opened this issue · 0 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.1.1010

Structurize Version

1.0.780

Related Mods and their Versions

No response

Current Behavior

Image Image

Here's a couple pathing decisions where they decided to drop multiple blocks and take damage.

In some cases they'll even loop where they'll take the same path over and over.
Below, you can see a place I had to put up blocks and had slime for the drop, where they'd loop and die

Image

Note, there are other paths that are valid too, without drops

Expected Behavior

Don't drop from damaging heights. Maybe with an exception for fleeing from hostiles.

Reproduction Steps

Watch colonists path, with trackpath on. It's highly dependent on world layout I'd suspect.

Logs

not currently available

Anything else?

No response

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