
package colonial, missing building courier
Closed this issue · 6 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20
MineColonies Version
1.20.1-1.1.976
Structurize Version
1.20.1-1.0.781
Related Mods and their Versions
No response
Current Behavior
For the Colonial package, no courier is listed in the storage section.
Expected Behavior
Storage section with warehouse and courier.
Reproduction Steps
- Select the construction tools
- Select storage, there should be two buildings to choose
Logs
None
Anything else?
No response
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The courier hut in Colonial is a child of the warehouse. It's not missing... it's invisible in survival because it can't be placed separately.
For other packages, the courier is listed as normal, so how is the courier supposed to be hired as a person?
In Creative, the field is transparent. Or is the warehouse here a combined building? Thx :)
The courier huts are child buildings. Upstairs in the warehouse you will find the couriers placed in little offices. Click on the hut and select "build".
Unfortunately, both the courier block and the warehouse block of the workers are not displayed or managed correctly
What do you mean with "not displayed or managed correctly"?
Displayed in the build tool, or somewhere else?