MineColonies

MineColonies

65M Downloads

package colonial, missing building courier

Closed this issue · 6 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

1.20.1-1.1.976

Structurize Version

1.20.1-1.0.781

Related Mods and their Versions

No response

Current Behavior

For the Colonial package, no courier is listed in the storage section.

Expected Behavior

Storage section with warehouse and courier.

Reproduction Steps

  1. Select the construction tools
  2. Select storage, there should be two buildings to choose

Logs

None

Anything else?

No response

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commented

The courier hut in Colonial is a child of the warehouse. It's not missing... it's invisible in survival because it can't be placed separately.

commented

For other packages, the courier is listed as normal, so how is the courier supposed to be hired as a person?
In Creative, the field is transparent. Or is the warehouse here a combined building? Thx :)

commented

The courier huts are child buildings. Upstairs in the warehouse you will find the couriers placed in little offices. Click on the hut and select "build".

commented

Unfortunately, both the courier block and the warehouse block of the workers are not displayed or managed correctly

commented

What do you mean with "not displayed or managed correctly"?
Displayed in the build tool, or somewhere else?

commented

Okay, you have to remove a block from the building, then the option to build the courier becomes available. It's working now anyway, so maybe you should add a note for that somewhere. :)