MineColonies

MineColonies

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The builders aren't changing blocks.

PerksPrisoner opened this issue · 30 comments

commented

1.11.2-0.8.1784 Minecolonies version

version 1.11.2

Expected behavior

That the NPC would alter blocks, add blocks.

Actual behaviour

The NPC seem to be doing just that, however they don't physically change the block, the particles show them breaking blocks, they hold the tools, blocks, and show they are using them. But nothing changes in the world. Please help. The owner and I are stumped.

Steps to reproduce the problem

  1. Place the City Hall
  2. Place "Builders Hut"
  3. Click "Build Building"
  4. Supply with tools
  5. Supply Items
  6. Blocks don't change

2017-06-03_10 34 30
2017-06-03_10 34 35
2017-06-03_10 34 42
2017-06-03_10 35 33

commented
commented

no acknowledgement that you've seen our replies? would be nice that you have seen it at least :(

commented
commented

And log file too from the server side.

commented

@Jay9519 Would have to confirm server side, but I can tell you that it is only happening in the server. Solo works fine, private servers, it is only live servers apparently. But I don't know the full details.

commented
commented

Just the FTB Lib, FTB Utilities... But once again it doesn't stop it in any other situation, that was our assumption at the start as well.

commented
commented

They aren't able to do either.

commented
commented
commented

I'll see what we can do with this and check back with you with an update.

commented

That hasn't effected the outcome... They still are unable to break/place

commented
commented

While I wait to see if the owner can get it uploaded, I took a couple screen shots the help you see what the issue is physically. To add context. If you build the building. The workers take up the jobs and will perform them. But they are simply unable to break/place. I don't know if they will help. But meh, something besides words to look at.

2017-06-04_19 49 40
2017-06-04_19 49 57

commented

latest.log file - https://pastebin.com/UcpbnDxN

fml-server-latest.log Part1 - https://pastebin.com/KbEAjweX

fml-server-latest Part2 - https://pastebin.com/VezqzVn8

sorry the file was too large and i'm not a pro user of pastebin

commented

This is a sponge server that has "Sky Block", "Dropper", "Vanilla Survival" and "Vanilla PvP" I have included a snapshot of the complete mods list.

Also if you need to try them out for yourself on a server.... As solo works fine. I assume you have a test server here is the direct link to our modpack collection so you may download it as the server has, as well as the other players.

http://ozservermc.com.au/showthread.php?tid=151

capture

commented

same server as Issue #1125
I noticed this showing up in the console

[minecolonies]: ForgeHook not in sync with EfficientTool for Block{minecraft:tallgrass} and 32xtile.dirt@0
Please Report to MineColonies with this text to add support!

commented

FYI, I installed the mod pack via the Twitch(Curse) client, made a Forge server out of it (not a sponge server) and then logged in and the builder was able to break and place blocks just fine. I've never used sponge so I don't know what is different.

commented

The wiki says it works with sponge
http://wiki.minecolonies.com/wiki/18/server

commented
commented

No im not using red-protect

commented

Same issue as #1031

Was that one solved?

commented
commented

Also, there are few players mentioning some placement issues with placing the supply camp, it requires 1 block above ground such as a Grass block but not on dirt covered with grass. (i.e Grass, Tall Grass) also them not placing with nothing around them.

commented

I don't know the code so I don't know if this matters, but you are not trying to build in the spawn area, are you? The spawn area is usually protected unless changed in server.properties.

commented

It is over 1000 blocks from spawn and in multiple locations from every player

commented

Can i ask what all the plugins are that you're using?

commented

They are all listed at the start of this conversation

commented

Should be fixed if you add "EntityCitizen" as allowed griefer in the config