MineColonies

MineColonies

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Colonist Won't Go To Sleep / Find Bed

KerbalMissile opened this issue · 3 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.21

MineColonies Version

1.1.1145

Structurize Version

1.0.790

Related Mods and their Versions

  1. NeoForge Version 21.1.209
  2. BlockUI Version 1.0.206-1.21.1-Snapshot
  3. Domum Ornamentum Version 1.0.221-snapshot-main

Current Behavior

One of my colonists wont go to her bed inside of the Level 1 Tavern from the Medieval Oak Style. It is on manual assignment and I've made sure she is assigned to the tavern, and yet she will not go to bed, rather going next to the Tavern Minecolonies Block. I have tried replacing the bed and re-assigning her and nothing seems to work.

Image Picture of assignments, affected colonist is Jordyn E. Chester Image Picture of her just before that screenshot "sleeping" next to the Tavern Minecolonies Block / Hut

Expected Behavior

I expected the colonist to go straight to her bed and night but she won't.

Reproduction Steps

  1. Make a Level 1 Medieval Oak Tavern that is not flipped
  2. Assign a bed to four colonists
  3. The far left bed is the one that should be empty with a missing colonist, who usually sleeps next to the Tavern Block / Hut
  4. And then one of them won't go to bed and the far left bed will be empty.

Logs

https://gist.github.com/KerbalMissile/573a6bc43d7a0179afb1270c3966b639

Anything else?

When upgrading to level 2 the issue no longer persists.

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commented

Same issue in residence3 in the aquatica tileset.

commented

I thought this would have been solved when Raycoms changed how beds are allocated

commented

I was under the impression that the root cause was speculative but I could be mistaken