Pirateships destroy Infrastructure on Spawn
Yijare opened this issue · 5 comments
Is there an existing issue for this?
- I have searched the existing issues.
Are you using the latest MineColonies Version?
- I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20
MineColonies Version
1.1.1051-snapshot
Structurize Version
1.0.782-snapshot
Related Mods and their Versions
Forge: 47.2.0
Current Behavior
When Pirateships spawn, thier 'air blocks' destroy any solid block in the bounding box of the ship.
Expected Behavior
Do not replace solid blocks.
Reproduction Steps
get a pirate raid to spawn and watch them just evaporate blocks.
Logs
not needed
Anything else?
No response
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When the pirate ship despawns, everything that was replaced comes back.
Not a bug.
though IIRC they do cause inventories to drop their contents, so they probably do cause item-loss unfortunately
The inventory (as well as the rest of the area where the pirate ship is being placed) is scanned beforehand, and pasted back afterwards.
So those dropped items would rather duplicate if picked up, than be lost if not picked up
When the pirate ship despawns, everything that was replaced comes back.
Not a bug.
So destroying blocks because that thing has to fit 'there' and, lets say, not 10 block more out, is good practice?
i consider this a bug.
same thing goes for raider spawn in poarticular, or rather thier pathfinding. several times i had them outright replace a block, that was not naturally placed and not even close to thier path with a ladder - which also persist in the world and have to be removed manually.
not a bug. /sarcasm.
also, no, not everything comes back. had to fix that peer manually.
